“Let us dedicate ourselves to what the Greeks wrote so many years ago: to tame the savageness of man and make gentle the life of this world.”

Robert F. Kennedy – April 4, 1968

Celso Singo Aramaki is a visual artist, interaction and information designer. Develops Knowledge Design and Cultural Data Analytics for  projects and startups in New York, Tokyo, Singapore and other cities.

Special interest in Knowledge Frameworks Projects + Artificial Intelligence for research projects in the Humanities areas.

Worked for Folha de São Paulo in Brazil; for MTV Channel, projects for Kodansha International in New York and Los Angeles, United States; Apple Japan, Adobe Japan, NEC Japan, NHK, Oracle Japan, Dentsu, Casio, Tomy and other media and technology companies in Tokyo, Japan and throughout Asia.

He bootstraped and sold Design Oriented Technology Projects and Startups for Private Investment Companies in Japan and Asia from 1998 to 2011.

As an seed investor he is currently bootstraping projects related to A.I. Creative Economy Projects through QNeuron and A.I. Metamaterials Design Projects through RbyD Private Capital partnerships in Asia.

Specializations: Development of Cultural Data Analytics Projects, Knowledge Frameworks and Interactive Datasets, Brand placement for online and offline Digital Humanities Projects.

ORCID iD iconorcid.org/0000-0002-7240-0906

by Celso Singo Aramaki

[company: QNeuron]

QNeuron A.I. Platform

2015 - 2020 - Creative Contents Projects Management Framework

QNeuron was co-founded by Celso Singo Aramaki in Tokyo, Japan, with partners and investors from New York, USA and Singapore. 

Cloud Based

Cloud Based A.I.

A.I. based Creative Contents Projects Management Framework solutions

  • User based
  • Partner based
  • Licensed based
  • Project based
  • A.I. based
  • Centralized Omnichannel Platforms partnerships
  • Descentralized Blockchain Based Platforms partnerships
  • Seed capital by founders
  • Private Investors

Later. Our priority is to scale the company.

Celso Singo Aramaki QNeuron Logo-01

Startup: QNeuron

QNeuron is an A.I. based Creative Contents Projects Management Framework solutions company and was co-founded by Celso Singo Aramaki in Tokyo, Japan, with partners and investors from New York, USA and Singapore.

Celso Singo Aramaki Studio Logo

Production: Celso Singo Aramaki

Celso Singo Aramaki is a visual artist, interaction and information designer and develops Knowledge Design and Cultural Data Analytics for Knowledge Frameworks Projects in New York, Tokyo and other cities.

by Celso Singo Aramaki

[company: Uluwatu design]

Uluwatu Design Group

1999 - 2004 - Design Network in Asia

Design Network Co-Founded by Celso Singo Aramaki in Asia, Uluwatu Design worked with:

  • Design Thinkers
  • Information Designers
  • Multimedia teams
  • Content specialists
  • Creative talents
  • Information Design
  • Interactive Design
  • Graphic Design
  • Visual Contents
  • Music Videos
  • Internet Programming
  • Apple
  • Linux Servers
  • Linux
  • Apache
  • MySQL
  • Python
  • Avid NL Video Editing
  • C Programming Language
  • QuickTime SDK
  • QuickTime VR SDK
  • Visual Design Creation and Production
  • Interaction Design
  • Information Design
  • Internet
  • Information Landscapes
  • Interactive Digital Contents
  • Digital Kiosks
  • Games
  • Clients
  • Projects
  • Advertisements
  • Investors by Project

The company was sold in 2004 for  Asian Private Investors.

uluwatu 3

Clients: Corporate, Agencies and Medias

Co-Founded in 1999 by Celso Singo Aramaki in Asia, Uluwatu Design Group worked with Interactive Design, Information Design, Design Thinking and Multimedia Contents Production, including Visual Design for internet, music videos, films, tv, animations and games.

Celso Singo Aramaki Studio Logo

Production: Celso Singo Aramaki

Celso Singo Aramaki is a visual artist, interaction and information designer. Developed Knowledge Design and Cultural Data Analytics for Knowledge Frameworks Projects in New York, Tokyo and other cities.

BOOTSTRAP & SEED

AT RBYD WE BOOTSTRAP PRODUCTS, SERVICES AND COMMUNICATIONS IN PARTNERSHIP WITH PRIVATE INVESTORS TO HELP GROW OUR CLIENTS’ BRANDS, STARTUPS AND PROJECTS.

Early Stage INVESTORS

CELSO SINGO ARAMAKI

2016 - Present

Celso Singo Aramaki is a visual artist, interaction and information designer. Develops Knowledge Design and Cultural Data Analytics for projects and startups in New York, Tokyo, Singapore and other cities.

Special interest in Knowledge Frameworks Projects + Artificial Intelligence for research projects in the Humanities areas.

Worked for Folha de São Paulo in Brazil; for MTV Channel, Harper Collins and Kodansha International projects in New York and Los Angeles, United States; Apple Japan, Adobe Japan, NEC Japan, NHK, Oracle Japan, Dentsu, Casio, Tomy and other media and technology companies in Tokyo, Japan and throughout Asia.

Specializations: Development of Cultural Data Analytics, Knowledge Frameworks and Interactive Datasets, Brand placement for online and offline Digital Humanities Projects.

VALUES FOR PROJECTS

CLIENTS 80%
BUSINESS NETWORK 75%
ADVICES 85%
EARLY STAGE CAPITAL 65%

Contact

THOMAS MUSASHI

2016 - Present

Thomas Musashi is a Visual Storytelling Designer, Digital Humanities Projects Analyst and Cultural business projects accelerator for private brands in Thailand, Malaysia, Indonesia, Singapore, Philippines and India.

Specializations: Development of Cultural Data Analytics, Knowledge Frameworks and Interactive Datasets, Brand placement for online and offline Digital Humanities Projects.

VALUES FOR PROJECTS

CLIENTS 75%
BUSINESS NETWORK 80%
ADVICES 85%
EARLY STAGE CAPITAL 70%

Contact

Robots
Iby
Ichidan
Yume
Probots
Playlists
Zomian
Celso Singo Aramaki Fluxstreets-03
Onelife

Abstract:

“The phrase Knowledge Design describes the situation in the contemporary arts and humanities that most engages me as a “digital humanist”: the fact that the form that knowledge assumes can no longer be considered a given. The tools of humanistic inquiry have become as much objects of research and experimentation as have modes of dissemination. Statistical methods press against one edge of the qualitative human sciences; graphic and information design press up against another. Laboratories arise with a team-based ethos, embracing a triangulation of arts practice, critique, and outreach, merging research, pedagogy, publication and practice. The once firm boundary line between libraries, museums, archives, and the classroom grows porous as scholarship, deprived of its once secure print-based home, starts shuttling back and forth between the stacks and the streets. In my talk, I will provide an overall mapping of this situation and single out some key nodes: the re-mediation of print, data portraiture, bridging the analogue/digital divide, and the redesign of knowledge spaces from classrooms to museums.”

This is the latest event in the Library’s programme ‘The Library of the Future; the Future of the Library’ which is exploring how libraries are evolving, how they are changing physically and virtually, and how they are contributing to the research, education and cultural realm.”

"Knowledge Landscapes and Public Policies" is a working version article by Celso Singo Aramaki https://orcid.org/0000-0002-7240-0906 
http://lattes.cnpq.br/4964988088624608

Design management has traditionally used a Design Thinking approach to develop compelling products and services that resonate with customers, consistently producing financial rewards, and building brand loyalty. But beyond customer-centric empathy, beyond creative iteration, beyond the bias to a maker mentality, design thinking has more to offer the modern organization as a means to cultivate creativity and innovation in an organization.”

Design Thinking is Non-Denominational
Some of its concepts – teamwork, visualization and an emphasis on more creative research tools – are not the sole domain of the designer or design manager. Practiced throughout the organization, the collaborative pursuits between design and business create a powerful platform to both support incremental improvements (reduction in time to market, increased margin, better product/market mix) and to drive innovation.”

"Knowledge Landscapes and Public Policies" is a working version article by Celso Singo Aramaki
https://orcid.org/0000-0002-7240-0906
http://lattes.cnpq.br/4964988088624608

“We are an idea foundry, knowledge-design lab, and production studioexperimenting in the networked arts and humanities.”

"Knowledge Landscapes and Public Policies" is a working version article by Celso Singo Aramaki https://orcid.org/0000-0002-7240-0906 
http://lattes.cnpq.br/4964988088624608